labstreaminglayer / LSL4Unity

A integration approach of the LabStreamingLayer Framework for Unity3D
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Add unit tests to build for standalone and mobile platforms #64

Closed LiamOverett-AMRC closed 4 weeks ago

LiamOverett-AMRC commented 3 months ago

Standalone builds:

Mobile builds:

Had to go into the plugin folder and add Android as an excluded platform within the Windows and Linux directories but all 6 build tests complete.

I've not tested a build in anger but hopefully someone with an Android application can test to see if unlinking the .dll and .lib works for them.