Instrument soft lock: Game1.GbsPlayer.SoundGenerator.FinishedPlaying() sometimes just soft locks the game. Removing it seems to have no negative effect at all. It's only used twice in the game. Here for the instrument music and during the intro.
Face Shrine key skip fix: dkey4 is getting wrongly named dkey3 on import. So, dungeon 4 key is required to open dungeon 6. This just fixes the issue on the fly.
Armos Knight: Pegasus boots doesn't kill this boss in the original. A sword spin or arrows is how to kill it.
Instrument soft lock: Game1.GbsPlayer.SoundGenerator.FinishedPlaying() sometimes just soft locks the game. Removing it seems to have no negative effect at all. It's only used twice in the game. Here for the instrument music and during the intro.
Face Shrine key skip fix: dkey4 is getting wrongly named dkey3 on import. So, dungeon 4 key is required to open dungeon 6. This just fixes the issue on the fly.
Armos Knight: Pegasus boots doesn't kill this boss in the original. A sword spin or arrows is how to kill it.