Open gamemakerh opened 7 years ago
Hi @gamemakerh thanks for reporting!
This is actually on us I believe. The component generating the 1st and 2nd order schemes seems to be only set up for incompressible cases.
I would suggest that you go on passing your own fvSchemes/fvSolution for these until we update the component, or leave it at the default state.
Regards, Theodore.
Ok. Thanks for info. I'll make my own enchanted div scheme for heat transfer problems then.
Yeah you can use the one the component is generating, and copy/paste it to the additionalparams, adding the value missing for temperature. You can use the same scheme as the rest (either 1st or 2nd) in the file for T.
I will try to implement this. Thanks for info.
@TheodoreGalanos what is the fix for this? Do we need to have them for each recipe?
@mostaphaRoudsari Yes we need to have one for each recipe given the different parameters that they are solving. I think the default we have for heat transfer can be the base, where we change the schemes as we do in the incompressible (from upwind to linearUpwind).
I'm trying to implement
**- Check mesh
the problem is that I'm getting error.
First from Check mesh block I'm getting MAX non-orthonogality of 38.93709. This number is converted to integer and feeded into Generate fvSchemes based on mesh non-orthogonalities block. This block generates this output
NOW STRANGE PART !!!! -------------
This block output is not compatible with Heat transfer recipe fvSchemes_ input This block can only be connected with fvSolution input. this is strange... But... in other hand, all setup files seems to be geenrated correctly in the OF case directory.
So using additional blocks for genDivSchemes I created 2 cases. first order and second order (from @mostaphaRoudsari and @TheodoreGalanos post about fvSchemes)
first order scheme generated this output
Second order scheme generated this output:
So... I tried to launch this simulation, but I got error message.
**> --> FOAM FATAL IO ERROR:
Can someone explain what just happened ? is this a bug or again I'm making mess ?
P.S. on top of that I tried to implement different solver for fvSolution Using solutionParam block I've modified code from this
to this:
But because div schemes spiting the error I cant evaluate this part. (But in general GAMG solver is working for my case (just without div schemes))
Maybe someone can guide (again lol) with this problem ?
I hope I'm not starting to annoy you guys (developers) with my often issues, but, to be honest, I'm very like what you did and I want to master this tool of yours and, if possible, help to develop even better version of BF.
Sincerrely, S.
@mostaphaRoudsari picture