What steps will reproduce the problem?
1. Run the source code on the testbed
2. On my computer one the angles in which the raycast fails is "float
currRayAngle = 2.078693". Please see attached code.
3.
What is the expected output? What do you see instead?
The ray should hit the box all the time, but it does it intermittently.
What version of the product are you using? On what operating system?
Box2D_v2.1.2 / LMDE 64bits / gcc (Debian 4.8.2-1) 4.8.2
Please provide any additional information below.
The attached code can be run on the testbed. This is a slightly modified
version from:
http://www.iforce2d.net/b2dtut/raycasting
Triple forward slashes are my comments.
A video:
http://www.youtube.com/watch?v=qcMB0oMvX5o
Original issue reported on code.google.com by srava...@gmail.com on 16 Feb 2014 at 3:17
Original issue reported on code.google.com by
srava...@gmail.com
on 16 Feb 2014 at 3:17