Problem: Agents have hard time turning around to reach their destination.
Solution: Implement "Globe initialization" - each path will have deterministic start angle (relative to forward vector)to form circle
e.g. population = 10 individuals -> 1st path will start at angle 0, 2nd at angle 36, 3rd at 72, ...
Problem: Agents have hard time turning around to reach their destination. Solution: Implement "Globe initialization" - each path will have deterministic start angle (relative to forward vector)to form circle e.g. population = 10 individuals -> 1st path will start at angle 0, 2nd at angle 36, 3rd at 72, ...