lakatop / UnityNavigation

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[T-9] Globe initialization #19

Closed lakatop closed 7 months ago

lakatop commented 7 months ago

Problem: Agents have hard time turning around to reach their destination. Solution: Implement "Globe initialization" - each path will have deterministic start angle (relative to forward vector)to form circle e.g. population = 10 individuals -> 1st path will start at angle 0, 2nd at angle 36, 3rd at 72, ...