lakatop / UnityNavigation

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"Along the way" fitness #20

Closed lakatop closed 6 months ago

lakatop commented 7 months ago

Currently - we only have basic fitness which calculates distance from last position on the path and depending on that, it calculates the fitness. This has a problem near the end, when the path overreaches the final destination. Therefore it would be nice to calculate fitness throughout the whole path, not just an end point (because during that path we may actually hit the destination, but get far away from it at the end)