lakatop / UnityNavigation

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Kinetic-friendly initialization #22

Closed lakatop closed 6 months ago

lakatop commented 6 months ago

Current state - Globe initialization is used - it allows agents to suddenly change the velocity in oposite direction. Fix - Globe initialization might be good in the start when agent has velocity 0, but otherwise there should be "initialization cone" that allows only moving in "kinetic-friendly" (believable) directions.