Open CaptainQuirk opened 1 week ago
I had missed the comment about shell variables, but I think that handling variables via shell functions and shell variables will rapidly clutter playbook files
I usually define my variables in the playbook. Without them I would only have "half" of my commands.
Some basic support for variables would be nice though in case the language does not easily support them. I'll think about it.
Please take a look at the variable support. You should be able to keep your variable definitions out of your playbooks if you wish.
Undefined variables will open in a scratchbook where you can define them, but will not be saved.
I'll have a look ! Thanks !
Hi !
I just discovered your project and it looks really great.
What do you think about adding support for variables ?
Example :
Pressing enter on this line in a playbook would prompt (in vim ? in tmux ?) for both
in
andout
variable values before executing them.Filling the variable values could even be facilitated by the use of extracto !
What do you think ?