Open Doogie13 opened 3 years ago
for speed and specifically onground speed, it works i just haven't added it yet cause its just a copy paste of phobos, but i gotta implement the logic because of copywrite concerns, also hause did a dumb and basicly you can use timer speed while using onground but i gotta implement logic for reseting when you get rubberbanded. I was working on better packetfly but im busy and haven't started. I added a check for if theres a block above ur head, meaning that theoretically you can get it working with baritone.
the infinite elytrafly looks simuler to autoboost which I also want to add
Those are good ideas!
have an option in click gui to make it more like other clients
@moaihax what does it mean....
@moaihax
have an option in click gui to make it more like other clients
what do you mean by this?
Seppuku Compatibility
Appears to be fixed using Lambda CI Build #209 and seppuku 3.1.6-Dev6
I'm going to be adding the better packetfly in the form of a plugin, with pretty much all skided stuff until one gets added to the main branch, just because phobos is spaghetti code and I dont wana deal with the crashes anymore.
I'm going to be adding the better packetfly in the form of a plugin, with pretty much all skided stuff until one gets added to the main branch, just because phobos is spaghetti code and I dont wana deal with the crashes anymore.
lmao
@Doogie13 Seppuku compatibility is fixed https://github.com/lambda-client/lambda/issues/80#issuecomment-836967300
@ToxicAven how tf do i tick again?
@ToxicAven how tf do i tick again?
No idea lol
@ToxicAven how tf do i tick again?
No idea lol
do [x]
for "being locked in 3rd or 2nd person" when does that happen, like what modules are causing it
@ToxicAven @Doogie13 like change the window system to a more array options like rusher or other clients
like change the window system to a more array options like rusher or other clients
That is pointless, this client isn't like panelstudio or old kami. This is not a high priority, if a priority at all. Hopefully a window system can be planned, but the GUI style will generally stay the same.
like change the window system to a more array options like rusher or other clients
That is pointless, this client isn't like panelstudio or old kami. This is not a high priority, if a priority at all. Hopefully a window system can be planned, but the GUI style will generally stay the same.
When plugin GUI's may eventually come around, then this could be implemented.
just took the packetfly from phobos into lambda in my fork https://github.com/czho/lambda-rice, I don't think its not a good idea to put proprietary code in a open source project that I don't own and it cant be implemented yet as a plugin because it requires some custom events that would require mixins, thats why it has to be a fork, also its kinda bloated, its a bad idea to put into our repo
Basically, this is an issue summarising some KAMI Blue issues (I'm not expecting this all to happen lol). I might add more to this and if anything is added ill tick it off
[ ] COMBAT
[x] CA improvements such as better placements
[ ] Hole Snap improvements (use step, use baritone, use blink)
[ ] CevBreaker
[ ] PistonCrystal
[ ] Right click gap in offhand (only has gap when holding right click)
[ ] MOVEMENT
[x] Make scaffold more reliable (and maybe downscaffold?)
[x] Speed module from strafe (onground (works on NCP semi-reliably, on 2b works when a block is above your head) boost (similar to impact) better bypassing strafe for 2b, maybe yport?)
[ ] Infinite elytrafly (vanilla modes, such as rockets and weird 40 degree bypass -> https://www.youtube.com/watch?v=VhKoL6mhzHY)
[ ] LongJump (works when taking knockback usually and on vanilla NCP will work like faster strafe)
[x] PacketFly that can phase and wont kick (similar to future and rusher, works on 2b and is seperate to "Flight" module)
[ ] Jesus improvements (trampoline along with 2b strict mode)
[x] BoatFly NCP bypass, along with BoatPhase
[ ] BUGS / COMPATIBILITY
[x] Fix view being locked in 3rd or 2nd person
[x] Fix Seppuku compatibility