Open EnigmA-008 opened 2 years ago
Add the possibility to not use an absolute distance but specific coords as distance.
Example: if the road ends at 1000 x+ and hwt runs in direction x+ it should stop at these coords, no matter where the player is at the moment.
The command cound be: ;ht distance +x 1000
;ht distance +x 1000
Add the possibility to not use an absolute distance but specific coords as distance.
Example: if the road ends at 1000 x+ and hwt runs in direction x+ it should stop at these coords, no matter where the player is at the moment.
The command cound be:
;ht distance +x 1000