lambertjamesd / n64brew2023

Ultrarare's entry for 2023 n64 game jam
MIT License
129 stars 8 forks source link

Problems after editing the blender file #4

Closed Kunstbanause closed 1 year ago

Kunstbanause commented 1 year ago

After editing the level in blender I get a doppler effect when running the rom in an emulator or original n64 hardware with an everdrive: doppler

Does anyone have an idea what I am doing wrong in my modelling: grafik

Kunstbanause commented 1 year ago

Does it have to do with the following sentence from the readme?

The geometry for a single mega texture must also be flat

I tried a square room and that also did not work well grafik I can't seem to figure out what is wrong :/

lambertjamesd commented 1 year ago

You can break the curved mesh into a bunch of individual meshes and that will still work

Kunstbanause commented 1 year ago

Cheers, I'll give it a try!

Kunstbanause commented 1 year ago

Thanks, I understood now. The flat geometry - which I have not adhered to - was certainly the issue. Sorry to have wasted your time 🙏🏻

A couple of superstitious steps I took, but did not have the time to evaluate for sure: