Furthered the boat attack to now spawn stationary cannonballs with a lifetime of 6 seconds. The cannonballs still don't move as I am tackling a weird issue with Vec3 and Vec2 conflictions that I'm having trouble finding the origin of. Troublesome code is commented out in order to maintain a running environment
Furthered the boat attack to now spawn stationary cannonballs with a lifetime of 6 seconds. The cannonballs still don't move as I am tackling a weird issue with Vec3 and Vec2 conflictions that I'm having trouble finding the origin of. Troublesome code is commented out in order to maintain a running environment