Open 0xlord opened 2 months ago
As a follow up, we've looked into the connections and Nintendo seems to use HTTPS traffic for their content delivery. With this we can go ahead and close this ticket already as I don't think that Sony and MS would do anything different. However, a lot of traffic was routed through lancache-monolithic as the domains used by lancache-dns are still valid :)
Describe the issue you are having
I've seen that you have/had entries for Nintendo/Sony/Microsoft (XBox). We've tested the LANcache setup within a gamesroom. PCs are working well with the caching for Steam services, but consoles aren't utilizing the cache. We've confirmed this with Nintendo and Sony consoles. But I couldn't see that MS consoles would support lancache at this point. Is there any way you would be willing to look into this issue? I will receive a Switch to debug this to help out. Which would be our main use case. But also open to help with PS4/5 and XBox One/Series.
How are you running the container(s)
Unraid Official Docker setup
DNS Configuration
opnsense Router -DHCP-> lancache-dns --> lancache-monilith --> Router Unbound --> Quad 8/Quad 9
Output of container(s)
None on this matter