lancachenet / monolithic

A monolithic lancache service capable of caching all CDNs in a single instance
https://hub.docker.com/r/lancachenet/monolithic
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Blizzard caching #113

Closed DrProfSagi closed 3 years ago

DrProfSagi commented 4 years ago

Describe the issue you are having

blizzard caching perfoance

How are you running the container(s)

Running on ubuntu 20.04 with pihole on raspbarry pi as dns server

The issue

As far as i can tell, the proccess for caching blizzard, is more of a readahead interval instead of inline caching, what i mean is that istead of both pulling from blizzard and passing to my pc, it only pulls a chunk, then let my pc read it, then pulls another chunk, and so on, resulting in a very flexuating download, from 8mb/s, to 0, going back and forth with the speed. It does not happen to me in steam I have increased slice size with no luck

MathewBurnett commented 4 years ago

the cache does that for all sources, however the speed calculation that gives you a number in the battlenet launcher seems very sensitive to it. While some users have played with the slice size for their combination of hardware and internet speed i usually advise sticking with the default. The best measure of what is really going on is to watch your router incoming bandwidth on a fresh install and see how much of the line you are saturating. At home I get between 60-90% but we have had reports of people having difficulties.

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