Closed nyemenzo closed 4 years ago
@nyemenzo did this go away? We've not had anyone else reporting this issue so it was either a steam issue or a local config issue?
Or possibly you are trying to cache a domain in nyemenzo/cache-domain which isn't valid
Not necessarily the same issue but close. Here is what I've noticed. For the most part Steam uses HTTP but if there is an error it seems to switch to HTTPS. The above premature error message may be a trigger. I'm able to verify this through the resource monitor and netstat where it may stop transferring over port 80 and instead just use 443.
Currently I'm at home and not where Monolith is being used but while downloading an update I see it using a mix of port 80 and 443 connections to what I believe are the CDN servers. The HTTPS ones bypass the cache and end up going through sniproxy.
So with that said does anyone know if there is a way to force Steam to use HTTP all the time regardless of any errors it may hit?
Error log excerpt gist: https://gist.github.com/shinji257/a5911bfacc1d100ffa5054d2db58d487
Closing as no response from the original submitter. Plus Steam & HTTPS in general will be resolved under their new update - see https://github.com/lancachenet/monolithic/issues/85
Describe the issue you are having
after moving from steamcache to monolithic i got no HIT. and prematurely closed error. i got this error. all of them. i triead all the games i have but no luck.
How are you running the container(s)?
DNS Configuration
Output of container(s)