I would like to try and manually pre-seed the cache before an event, due to the fact the event will have terrible connectivity, and I have 1Gbps/1Gbps connection at home.
I know I could just uninstall/reinstall all of my games, but I was hoping to have some way to run a command or poke a URL/API to ask the cache to download the content, so will act more like an initial download server during the event as well as a cache.
I would of course prefer to turn up to the event with a cache that already has a large amount of the content in the cache, so we can reduce the initial load on the events crappy internet connection.
Feature Request/Question
I would like to try and manually pre-seed the cache before an event, due to the fact the event will have terrible connectivity, and I have 1Gbps/1Gbps connection at home.
I know I could just uninstall/reinstall all of my games, but I was hoping to have some way to run a command or poke a URL/API to ask the cache to download the content, so will act more like an initial download server during the event as well as a cache.
I would of course prefer to turn up to the event with a cache that already has a large amount of the content in the cache, so we can reduce the initial load on the events crappy internet connection.