lanceewing / agile

Sierra AGI (Adventure Game Interpreter) engine written in C#
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render pixel priority 3 #43

Closed vafada closed 2 years ago

vafada commented 2 years ago

fixed #41

see technical details in https://github.com/lanceewing/agile/issues/41#issuecomment-1302427424

vafada commented 2 years ago

Disco floor with fix

Capture

lanceewing commented 2 years ago

I want to do a bit more research on how the other "priority" values below 4 are handled. This handling of priority 3 is a surprise to me (see my comment in the related issue) and I want to try to understand the full details before reviewing this PR.

vafada commented 2 years ago

closing this... state.PriorityPixel including value of 3 is much better solution for this one.

I can test again once fixed