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landelare
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ue5coro
A gameplay-focused C++17/20 coroutine implementation for Unreal Engine 5.
BSD 3-Clause Clear License
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Ability for coroutine to await its own cancellation
#28
Acren
opened
2 weeks ago
3
UObject destruction causes it to leak its incomplete(suspended) latent coroutines
#27
yuriy0
opened
1 month ago
4
Build crashes with "Exceptions are not supported"
#26
soraphis
opened
4 months ago
6
How to cancel TCoroutine<> if its already running
#25
xeon321
closed
5 months ago
1
Canceling Nested Latent Awaiters
#24
DavidCampbellIII
closed
5 months ago
3
Coroutine crash when opening or leaving level in editor (game not running)
#23
nwilson100
closed
6 months ago
1
Latent Coroutine Crash On Exiting Game - Repro included
#22
nwilson100
closed
5 months ago
8
SIGSEGV: invalid attempt to access memory at address 0x0
#21
OneXeor
closed
6 months ago
2
[Question] TPromise Example
#20
savasozer
closed
7 months ago
1
Latent Coroutine Resumes for Unloaded Streamed Actor, Crash
#19
nwilson100
closed
8 months ago
5
Waiting for a coroutine in a coroutine takes 1-Tick for the process to return
#18
aziogroup
closed
9 months ago
5
Is it dangerous for the UObject to be destroyed without canceling the coroutine?
#17
aziogroup
closed
9 months ago
2
发布安卓报错
#16
kimyang5566
closed
8 months ago
1
Compile error?
#15
xermao
closed
11 months ago
7
Live coding breaks generators
#14
qwe321
closed
1 year ago
2
failed to compile "DoTests" in file DelegateAwaiterTest.cpp
#13
ameaninglessname
closed
1 year ago
8
Compile error : A coroutine cannot have a return type containing 'auto'
#12
ameaninglessname
closed
1 year ago
2
[Question] About TCoroutine lifetime
#11
ameaninglessname
closed
1 year ago
1
Event-driven corotines
#10
ameaninglessname
closed
1 year ago
3
co_await Promise.GetFuture(); crash
#9
pk1234dva
closed
1 year ago
1
Coroutine awaiting another coroutine
#8
Acren
closed
1 year ago
2
Return values from coroutines
#7
broly
closed
1 year ago
3
[Question] Why the lambda object need to be copied to heap?
#6
ameaninglessname
closed
1 year ago
1
Stop or cancel coroutine
#5
Instand
closed
1 year ago
3
Add missing includes and forward declares to fix no-pch builds
#4
DoubleDeez
closed
1 year ago
1
Why are exceptions not supported?
#3
broly
closed
1 year ago
3
Undefined behaviour
#2
kelbon
closed
2 years ago
1
Handle *this argument for world context + MSVC crash avoidance
#1
redxdev
closed
2 years ago
1