Closed Loiccoder closed 10 months ago
In my opinion, that check should be optionally enabled in the map code like freefalling so that it doesn't break community maps
I'll see if I can add a way for the check to see if you are stuck for over 4 seconds.
Im addicted to this game I don't care ive reported an issue just an hour before this i just want the game to improve. Since checking m being stuck in a map every 7 seconds it was bound to have some issues, either techincal wise or gameplay wise, the changelog even is insecure
I was playing in the community map RUN, and i managed to enter the final parkour sections, where the blocks flash collition on and off. before they added this update, whenever you are inside the block that just appeared, m usually clipped out of the block in less than a second. This happened to me now, and my luck made it so the second that i was inside the block was the 7 second interval, sending me back to spawn, softlocking me from further progression.
i guess this can happen with other maps such as temple