landgreen / n-gon

2-d physics rogue-lite platformer shooter
https://landgreen.github.io/n-gon/
GNU General Public License v3.0
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Suggestion: Randomized Field theory #220

Closed corneeme closed 2 months ago

corneeme commented 2 months ago

For each level switch your field to a random field and convert field tech, spawn ten coupling at the end of the level (the little blue orbs I'm pretty sure that's what they're called)

AnnonymousNerd87 commented 2 months ago

so like a mix of integrated armament, WIMPS, and generalist?

AnnonymousNerd87 commented 2 months ago

might want to give some other bonus as well because coupling on its own isn't that strong for some fields like grappling hook and perfect diamagnetism

corneeme commented 2 months ago

i was also thinking like +20% damage or defense

corneeme commented 2 months ago

we could also increase the coupling amount

AnnonymousNerd87 commented 2 months ago

I was thinking along those lines, but I feel like you could just get interest and any other coupling tech to outcompete it and get more benefits. also many worlds is a better version of this because many worlds gives a free tech each level, which is more valuable than most coupling bonuses (also grappling hook needs a drastic buff to coupling because bonus ammo isn't that valuable and in some cases completely useless)

On Tue, Apr 23, 2024 at 2:37 PM corneeme @.***> wrote:

we could also increase the coupling amount

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corneeme commented 2 months ago

yeah, I just had the idea and thought that the randomization of fields and field techs would be good, I just knew it wasn't enough for it to be a good mechanic

AnnonymousNerd87 commented 2 months ago

maybe a junk

On Tue, Apr 23, 2024 at 2:53 PM corneeme @.***> wrote:

yeah, I just had the idea and thought that the randomization of fields and field techs would be good, I just knew it wasn't enough for it to be a good mechanic

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corneeme commented 2 months ago

oh yeah, that would make so much more sense