requires: depolarization
0.5x fire rate after a mob dies, 2x fire rate otherwise
(rename the current hyperpolarization to repolarization, that makes more sense in my opinion, and this way it's more of a literal connection to the neuron being unable to fire when hyperpolarizing)
requires: depolarization 0.5x fire rate after a mob dies, 2x fire rate otherwise
(rename the current hyperpolarization to repolarization, that makes more sense in my opinion, and this way it's more of a literal connection to the neuron being unable to fire when hyperpolarizing)