Closed c-rxxp-y closed 3 weeks ago
it might be because you're always enabling construct mode and never letting it be used? personally, I would change the <body>
tag to <body onload="simulation.enableConstructMode()">
okay I'll try that, thank you (also ur mod is fun btw :D
thank
yup it worked, also moved loreCount to
as well. fixed some lag lolyup it worked, also moved loreCount to as well. fixed some lag lol
I think you can just do
<body onload="lore.unlockTesting()" onload="simulation.enableConstructMode()">
to make it even more efficient, as loreCount tends to reset with browser storage. you don't have to, though
if it fixes the browser reset then I will
currently starting a modded fork of n-gon, and I'm trying to add testing and construct mode by default without having to "beat" the game normally. testing was easy, I just set localSettings.loreCount = 1 on game loop, but when construct mode is activated on testing-loop start it doesn't work properly. mainly, the white output box does appear, but when drawing or using different key commands nothing happens. (maybe I'm just making an easy mistake or smth, my JavaScript isnt that great yet, I'm using this as a project to get better)