1. Create a BitmapViewport3D with transparancy=true
2. Change viewPortWidth or viewPortHeight
3. Render
Background is not transparent but opaque.
To fix it all that needs to be done is to add:
this.bitmapTransparent=bitmapTransparent;
In the constructor.
Original issue reported on code.google.com by mikkohaa...@gmail.com on 29 Sep 2009 at 8:00
Original issue reported on code.google.com by
mikkohaa...@gmail.com
on 29 Sep 2009 at 8:00