add the ability to add opacity as a style and then implement opacity in each of the renderers.
It should be tracked in the paint context and should work with save/restore so that entire elements can be given a new opacity.
In vello, this can be implemented by pushing a new layer with the opacity.
Tiny skia probably also has something built in to enable this.
Vger might be tricky.
add the ability to add opacity as a style and then implement opacity in each of the renderers.
It should be tracked in the paint context and should work with save/restore so that entire elements can be given a new opacity.
In vello, this can be implemented by pushing a new layer with the opacity. Tiny skia probably also has something built in to enable this. Vger might be tricky.