Closed karlek closed 6 years ago
// This would change this: new MobDefinition(ID_MOB_STAG, "Stag", Units.blackStagMale, "", 1, 1, 20, 0, 250, 1, 1.) // to this: new MobDefinition(ID_MOB_STAG, "Stag", Units.blackStagMale, soundset(""), bounty(1), lifeTaken(1), maxhp(20), hpReg(0), ms(250), armor(1), scaling(1.))
Yeah i like that. Much easier when creating and editing mobs!