larous25 / mupen64plus

Automatically exported from code.google.com/p/mupen64plus
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Blur effect missing in Majora's Mask #442

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Describe your system:
 - Operating System (be specific):ubuntu 10.04 32-bit
 - Machine type (32-bit or 64-bit):32-bit
 - Mupen64Plus version:1.99.4(ubuntu version)
 - Plugins used:glide64

For visual artifacts, give:
- game name and CRC/MD5 hash (printed on console)
- description of the artifact (missing polygons, flashing, wrong colors,
etc)
Goodname: Legend of Zelda, The - Majora's Mask (U) [!]
Core: Name: ZELDA MAJORA'S MASK
Core: MD5: 2A0A8ACB61538235BC1094D297FB6556
Describe the problem:blur effect not implemented? + various 

Please provide any additional information below.
On the version of M64P in 10.04s repositories(1.5with a gui) the glide 64 
plugin seems to work nearly flawlessly on this game including the blur effect 
used during certain gameplay sequences and cutscenes.  
The blur effect option appears missing in the new glide64 ini
the pause effect during the day transitions doesn't work, Day transition don't 
work off the bat etc.(did in 1.5 in ubuntus repos)
This is with defualt setting of the included glide64 plugin in the 
extra-plugins pack on this site

Original issue reported on code.google.com by sjoe...@gmail.com on 30 Jun 2011 at 10:55

GoogleCodeExporter commented 8 years ago
If you want an advanced graphics plugin with such advanced features then you 
have to support this campaign to reach more than 10000 dollar (7000 already 
gathered): https://www.indiegogo.com/projects/gliden64-graphics-plugin

Original comment by conc...@web.de on 2 Sep 2014 at 6:43