Closed sdzurenko closed 5 years ago
That's burried in Google's Firebase SDK either the C++, iOS or both. I had to Google and ended up on Stackoverflow if I remember correctly. I'm sorry but I can't give any legal advices on what to do etc.
Yeah, I did some searching as well and I'm fairly confident that Google Firebase handles the Limit Ad Tracking appropriately. I just wanted to find out from you if your wrappers do anything specific with IDFA or Ad Tracking. If not, then I think I'm good.
Thanks for the quick reply!
Awesome, Correct - no QtFirebase code uses any such thing 🙃
Just to close the loop on this issue, Apple already accepted my update, which I just downloaded from the App Store. Ads are showing! So you can add another "real world" app to your list of apps using QtFirebase "in the wild."
Thanks for your help!
Hi, I'm attempting to submit an update of my app to the Apple Store which includes AdMob ads via the QtFirebase AdMob QML interface. I'm getting the following message from Apple:
Apple proceeds to tell me that my app is indeed using the Advertising Identifier and asks me to confirm the following:
So my question... Does QtFirebase do anything with the IDFA, or is that buried in the Google Firebase code? Do you know anything about the IDFA? Do you know if the Limit Ad Tracking setting in iOS is honored?
Thanks for any help you can provide!