Closed hoangdung-qbt closed 1 year ago
Hi just used crashdumper and I got this issue while compiling
> Executing task: lime build html5 --connect 6000 < C:/HaxeToolkit/haxe/lib/lime/7,6,3/src/lime/graphics/opengl/GLBuffer.hx:16: characters 20-40 : You cannot access the js package while in a macro (for js.html.webgl.Buffer) C:/HaxeToolkit/haxe/lib/lime/7,6,3/src/lime/_internal/backend/native/NativeCFFI.hx:4: characters 8-37 : referenced here C:/HaxeToolkit/haxe/lib/lime/7,6,3/src/lime/graphics/Image.hx:7: characters 8-48 : referenced here C:/HaxeToolkit/haxe/lib/lime/7,6,3/src/lime/ui/Window.hx:5: characters 8-27 : referenced here C:/HaxeToolkit/haxe/lib/lime/7,6,3/src/lime/graphics/RenderContext.hx:4: characters 8-22 : referenced here C:/HaxeToolkit/haxe/lib/lime/7,6,3/src/lime/app/Application.hx:3: characters 8-35 : referenced here src/crashdumper/hooks/openfl/HookOpenFL.hx:6: characters 9-29 : referenced here src/crashdumper/hooks/Util.hx:2: characters 8-43 : referenced here src/crashdumper/hooks/openfl/HookOpenFL.hx:61: characters 16-53 : referenced here The terminal process terminated with exit code: 1
haxe libraries: actuate: [1.8.9] box2d: [1.2.3] hxcpp: [4.0.64] layout: [1.2.1] lime-samples: [7.0.0] lime: [7.6.3] openfl-samples: [8.7.0] openfl: [8.9.5] starling: [2.5.1]
IDE: VS Code but same issues with Haxe Develop Windows 10 64 bit
Thanks!
you might have to put #if !macro
Hi just used crashdumper and I got this issue while compiling
haxe libraries: actuate: [1.8.9] box2d: [1.2.3] hxcpp: [4.0.64] layout: [1.2.1] lime-samples: [7.0.0] lime: [7.6.3] openfl-samples: [8.7.0] openfl: [8.9.5] starling: [2.5.1]
IDE: VS Code but same issues with Haxe Develop Windows 10 64 bit
Thanks!