Closed ghost closed 2 years ago
i think if you can be able to cache the shader error and remove it that whould help people coding shaders
for fnf
I don't understand. That's not what caching does anyways.
oh
-100 brain
Polymod doesn't have any functionality for integration with shaders.
i think if you can be able to cache the shader error and remove it that whould help people coding shaders