larsiusprime / tdrpg-bugs

Public bug reporting repository for the tdrpg-haxe project (DQ1-haxe and DQ2-haxe)
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Black Hat ship not immune to Knock Back despite description #1752

Closed codingthat closed 2 years ago

codingthat commented 3 years ago

I was updating #1580 and noticed that, back when the BH ship was still placeholdered as "hydra," it was immune to Knock Back.

Now the level is easy to beat on Advanced simply by putting a Bouncer near (but not too near) the start; it takes a while, but the Bouncer will repeatedly knock the ship back and have time to recover from damage until the ship catches up again.


DQ2 Universal 0.0.19 native on Linux Mint 19.3 (64-bit) in full-screen mode at 1920x1080 on a single-monitor setup with an Intel HD Graphics 4400 chipset.

codingthat commented 3 years ago

Ah, yet, before it spawns, the description still claims it's immune to Knock Back.

codingthat commented 3 years ago

image

larsiusprime commented 3 years ago

Good catch!

On Sun, Jun 27, 2021 at 9:42 AM Kevin Bloch @.) < @.> wrote:

[image: image] https://user-images.githubusercontent.com/26723818/123548780-83a1ff00-d766-11eb-9148-8d07f3c13fa2.png

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larsiusprime commented 3 years ago

Figured it out! It's immune to KNOCK BACK but not PUSH BACK, which are different things :) Good catch.

Fixed in 0.0.20.

On Sun, Jun 27, 2021 at 9:38 AM Kevin Bloch @.) < @.> wrote:

Ah, yet, before it spawns, the description still claims it's immune to Knock Back.

— You are receiving this because you were assigned. Reply to this email directly, view it on GitHub https://github.com/larsiusprime/tdrpg-bugs/issues/1752#issuecomment-869174104, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAFUN6HLJAPGCUGSPEWTBHTTU4ZVRANCNFSM47MOZDVA .

-- www.fortressofdoors.com -- My design & business of game development blog

codingthat commented 3 years ago

Ack, sorry, I did entirely forget those were different things! I couldn't say the exact difference even now that you've reminded me, in fact...