issues
search
larsiusprime
/
tdrpg-bugs
Public bug reporting repository for the tdrpg-haxe project (DQ1-haxe and DQ2-haxe)
38
stars
6
forks
source link
Level design tweaks from test sessions
#1754
Closed
larsiusprime
closed
2 years ago
larsiusprime
commented
3 years ago
[x] Attacker enemies when first introduced never get to actually attack (if you play optimally)
[x] You get flip before you meet armored enemies
[ ] Spawny needs to one shot the mcguffin
[ ] Armored enemies in penetrator info have too much armor