lasa01 / Plumber

A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
MIT License
395 stars 29 forks source link

Can't transform VFM Sky due to brush imported #123

Closed DoradoOroOro closed 8 months ago

DoradoOroOro commented 2 years ago

Describe the bug The map brush and the 3d sky brush are the same when imported, causing that if you pick the sky and transform it, your map brush will be displaced and upscaled.

To Reproduce Steps to reproduce the behavior:

  1. Import a map
  2. Pick the entire 3D sky and use the "Transform 3d VMF sky" option from "Object"
  3. See error

Expected behavior The map brush should be separated from the sky brush so when you transform the sky you get the map right

Related files Example files: mapas.zip

Screenshots Captura de pantalla (66) Captura de pantalla (67) Captura de pantalla (69)

Details (please complete the following information):

lasa01 commented 2 years ago

This will probably be quite difficult to fix, since it would require automatic detection of the solids that are part of the 3d sky (and at that point, might as well do the transformation automatically too). For a workaround you can disable solid merging when importing, though this will make the import slower.

lasa01 commented 8 months ago

The default settings of the latest version do not have this issue, since solid merging is disabled.