lasa01 / Plumber

A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
MIT License
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Models imported with the file browser or MDL import are 100x scale | Plumber #129

Closed Carkidd closed 2 years ago

Carkidd commented 2 years ago

Models when imported with the file browser or MDL importer are imported at 100x scale. This was tested with Half Life 2 and Black Mesa models. This does not occur with the VMF importer, as it defaults to importing at .01 scale.

Steps to reproduce the behavior: Use the file browser or MDL importer to import a model. This can be done with either the 3D view tab or Import tab.

This bug means an unnecessary scaling down of all imported models is required before they can be used.

An imported model next to an imported map: image

That same model scaled down by .01: image

lasa01 commented 2 years ago

Actually the vmf is scaled down to 0.01 by default (there is a scale setting), mdls are imported with 1.00 scale and don't have a separate setting for adjusting the scale. Do you think it would be better to have mdls too scaled down to 0.01 by default?

Carkidd commented 2 years ago

Actually the vmf is scaled down to 0.01 by default (there is a scale setting), mdls are imported with 1.00 scale and don't have a separate setting for adjusting the scale. Do you think it would be better to have mdls too scaled down to 0.01 by default?

I JUST opened blender and noticed this! It would be best to have mdls scaled to .01 by default with the ability to change it, like VMFs.

lasa01 commented 2 years ago

This is fixed in Plumber 1.0.0 beta versions, you can try the latest version here.