Closed ItsJustChris1 closed 8 months ago
This is because the "autocombine" models don't come with CSGO, they're manually packed into the BSP. so you need to extract them with VIDE, and then put them in the correct directory. From knowledge, I think Ancient, Dust2, and Nuke use the Autocombine.
BspSource can extract the files automatically, you just need to enable the option. If @ItsJustChris1 did enable the option, the embedded files directory should be detected automatically.
There is currently, however, a bug, where the detection does not work if the game file browser is used to import the vmf. This is already fixed and the fix will be released in the next version.
Great, thanks for this method. I will check it out @lazyRares
Right, I will double check this setting. I may have forgotten. I look forward to the updated version. Thanks for your help @lasa01
Closing due to inactivity.
Hello, I was quickly trying out this new addon. The problem seems to be that anything in the directory line "/props/de_dust" as well as "/props/autocombine/" seems to have issues finding these models. The example map is dust 2 however on other maps the same directory lines and issues occur. Thanks