Open movercell opened 1 year ago
Describe the bug A clear and concise description of what the bug is.
To Reproduce Steps to reproduce the behavior:
Expected behavior Panels should attach to walls, not to the air with wrong rotations
Related files it is provided in Portal 2 Authoring Tools Logs
Read prefs: C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\config\userpref.blend Info: Deleted 3 object(s) addon_utils.disable: io_scene_valvesource not disabled Modules Installed (io_scene_valvesource) from 'C:\\Users\\Velton\\Downloads\\blender_source_tools_3.2.5.zip' into 'C:\\Users\\Velton\\AppData\\Roaming\\Blender Foundation\\Blender\\3.4\\scripts\\addons' addon_utils.disable: io_import_vmf not disabled Modules Installed (io_import_vmf) from 'C:\\Users\\Velton\\Downloads\\io_import_vmf-windows.zip' into 'C:\\Users\\Velton\\AppData\\Roaming\\Blender Foundation\\Blender\\3.4\\scripts\\addons' reloading addon: io_import_vmf 1673674303.0202475 1673674384.9492424 'C:\\Users\\Velton\\AppData\\Roaming\\Blender Foundation\\Blender\\3.4\\scripts\\addons\\io_import_vmf\\__init__.py' Modules Installed () from 'C:\\Users\\Velton\\Downloads\\io_import_vmf-windows.zip' into 'C:\\Users\\Velton\\AppData\\Roaming\\Blender Foundation\\Blender\\3.4\\scripts\\addons' reloading addon: io_import_vmf 1673674384.9492424 1673674403.8426874 'C:\\Users\\Velton\\AppData\\Roaming\\Blender Foundation\\Blender\\3.4\\scripts\\addons\\io_import_vmf\\__init__.py' Modules Installed () from 'C:\\Users\\Velton\\Downloads\\io_import_vmf-windows.zip' into 'C:\\Users\\Velton\\AppData\\Roaming\\Blender Foundation\\Blender\\3.4\\scripts\\addons' Writing userprefs: 'C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\config\userpref.blend' ok Info: Preferences saved Indexing game files... Traceback (most recent call last): File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\__init__.py", line 728, in execute fs = self.get_filesystem(context) File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\__init__.py", line 475, in get_filesystem return game_def.get_indexed_filesystem() File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\__init__.py", line 270, in get_indexed_filesystem fs_dict[self.name] = VMFFileSystem(data_dirs, data_paks, index_files=True) File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\deps\vmfpy\fs.py", line 82, in __init__ self.index_all() File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\deps\vmfpy\fs.py", line 150, in index_all self._do_index(self.iter_all()) File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\deps\vmfpy\fs.py", line 124, in _do_index for path, info in index_iter: File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\deps\vmfpy\fs.py", line 121, in iter_all yield from self.iter_paks() File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\deps\vmfpy\fs.py", line 117, in iter_paks yield from self.iter_pak(pak_file) File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\deps\vmfpy\fs.py", line 110, in iter_pak pak = vpk.open(pak_file, path_enc="latin1") File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\deps\vpk\__init__.py", line 16, in open return VPK(*args, **kwargs) File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\deps\vpk\__init__.py", line 255, in __init__ self.read_header() File "C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\io_import_vmf\deps\vpk\__init__.py", line 357, in read_header raise ValueError("File is not VPK (invalid magic)") ValueError: File is not VPK (invalid magic) Writing userprefs: 'C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\config\userpref.blend' ok Info: Preferences saved Indexing game files... Indexing done in 4.246492385864258 s Started importing VMF 'C:\Program Files (x86)\Steam\steamapps\common\Portal 2\sdk_content\maps\sp_a2_column_blocker.vmf' [1/12] Parsing map... [2/12] Determining required game files... [WARNING] UNSUPPORTED MATERIAL PARAMS: $ssbumpmathfix, $envmaplightscale, $envmapcontrast, $envmapsaturation in metal/black_wall_metal_002b [WARNING] UNSUPPORTED MATERIAL PARAMS: $ssbumpmathfix, $envmaplightscale, $envmapcontrast, $envmapsaturation in metal/black_wall_metal_002a [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmapcontrast, $envmapsaturation, $envmaplightscale in metal/black_wall_metal_005c [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmaplightscale, $envmapcontrast, $envmapsaturation in metal/black_wall_metal_002d [WARNING] UNSUPPORTED MATERIAL PARAMS: $ssbumpmathfix, $envmaplightscale, $envmapcontrast, $envmapsaturation in metal/black_wall_metal_002c [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmapcontrast, $envmapsaturation, $envmaplightscale in metal/black_wall_metal_005b [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmapcontrast, $envmapsaturation, $envmaplightscale in metal/black_wall_metal_005a [WARNING] UNSUPPORTED MATERIAL PARAMS: $vertexfog in metal/metalwall_bts_006a_cheap [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmaplightscale, $envmapcontrast, $envmapsaturation in metal/black_floor_metal_001d [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmaplightscale, $envmapcontrast, $envmapsaturation in metal/black_floor_metal_001c [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmapcontrast, $envmapsaturation, $envmaplightscale in metal/metalwall_bts_006a [WARNING] UNSUPPORTED MATERIAL PARAMS: $forceexpensive, $flowmap, $flow_normaluvscale, $flow_worlduvscale, $flow_timeintervalinseconds, $flow_uvscrolldistance, $flow_bumpstrength, $flow_noise_texture, $flow_noise_scale, $flow_debug, $color_flow_uvscale, $color_flow_timeintervalinseconds, $color_flow_uvscrolldistance, $color_flow_lerpexp, $color_flow_displacebynormalstrength, $reflecttexture, $reflectamount, $reflecttint, $reflectskyboxonly, $reflectonlymarkedentities, $abovewater, $bottommaterial, $fogstart, $fogend, $lightmapwaterfog, $flashlighttint in nature/toxicslime_a2_column_blocker [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmaplightscale, $envmapcontrast, $envmapsaturation in nature/dirtfloor004c [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmapcontrast, $envmapsaturation in plastic/plasticwall004a [WARNING] UNSUPPORTED MATERIAL PARAMS: $nodecal in lights/light_panel_neutral [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmapsaturation, $fresnelreflection, $worldimposter in glass/glasswindow_frosted [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmaplightscale, $envmapcontrast, $envmapsaturation in metal/black_floor_metal_004b [WARNING] UNSUPPORTED MATERIAL PARAMS: $envmapcontrast, $envmapsaturation, $envmaplightscale in anim_wp/framework/backpanels [WARNING] UNSUPPORTED MATERIAL PARAMS: %nopaint in metal/metalgrate018 [3/12] Importing 13 models (reusing 0 existing)... [3/12] Importing models... 38.4615 % [3/12] Importing models... 76.9231 % [3/12] Importing models... 100.0000 % [4/12] Importing 82 textures (reusing 0 existing) and 61 materials (reusing 0 existing, 0 cannot be imported)... [4/12] Importing textures... 12.1951 % [4/12] Importing textures... 24.3902 % [4/12] Importing textures... 36.5854 % [4/12] Importing textures... 48.7805 % [4/12] Importing textures... 60.9756 % [4/12] Importing textures... 73.1707 % [4/12] Importing textures... 85.3659 % [4/12] Importing textures... 97.5610 % [4/12] Importing textures... 100.0000 % [5/12] Importing materials... 100.0000 % [6/12] Building geometry... [6/12] Building geometry... 38.7597 % [6/12] Building geometry... 77.5194 % [6/12] Building geometry... 93.0233 % [6/12] Building geometry... 100.0000 % [7/12] Building overlays... [7/12] Building overlays... 100.0000 % [8/12] Placing props... [8/12] Placing props... 100.0000 % [9/12] Optimizing props... [10/12] Placing lights... [10/12] Placing lights... 100.0000 % [11/12] Importing skybox... [ERROR] FAILED LOADING SKYBOX: materials/skybox/sky_day01_01lf.vmt [12/12] Skipped sky origin Done in 81.0817 s Imported 645 solids (0 failed) Imported 33 overlays (0 failed) Imported 62 props (0 failed) Imported 13 lights (0 failed) Info: Total files 0 | Changed 0 | Failed 0 Writing userprefs: 'C:\Users\Velton\AppData\Roaming\Blender Foundation\Blender\3.4\config\userpref.blend' ok Info: Preferences saved
You can open the console with Window -> Toggle System Console on Windows.
Window -> Toggle System Console
Screenshots https://i.imgur.com/JUpoIaq.png Details (please complete the following information):
Additional context Add any other context about the problem here.
The cause is animation
Describe the bug A clear and concise description of what the bug is.
To Reproduce Steps to reproduce the behavior:
Expected behavior Panels should attach to walls, not to the air with wrong rotations
Related files it is provided in Portal 2 Authoring Tools Logs
You can open the console with
Window -> Toggle System Console
on Windows.Screenshots https://i.imgur.com/JUpoIaq.png Details (please complete the following information):
Additional context Add any other context about the problem here.