A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
Is your feature request related to a problem? Please describe.
When developing StageHammer, I could not find any documentation related to using this add-on from another script.
Is your feature request related to a specific game? Please specify.
StageHammer depends on Source SDK 2013 Multiplayer.
Describe the solution you'd like
Having the ability to import a VMF directly from Python without implementing a workaround would help solve this issue.
I believe that a simplified method to select game directories and VPKs outside of vmfpy would also help, as otherwise a script would have to manually create a VMFFileSystem instance.
Additional context
My use case for a Python API is to use Blender and io_import_vmf as a means to convert the map's geometry to Collada DAE format easily.
Is your feature request related to a problem? Please describe. When developing StageHammer, I could not find any documentation related to using this add-on from another script.
Is your feature request related to a specific game? Please specify. StageHammer depends on Source SDK 2013 Multiplayer.
Describe the solution you'd like Having the ability to import a VMF directly from Python without implementing a workaround would help solve this issue.
I believe that a simplified method to select game directories and VPKs outside of vmfpy would also help, as otherwise a script would have to manually create a
VMFFileSystem
instance.Additional context My use case for a Python API is to use Blender and
io_import_vmf
as a means to convert the map's geometry to Collada DAE format easily.