A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
Describe the bug
When importing VMF files, no matter what settings are used, the textures aren't applied.
The material names are in, and correctly applied to map objects, but they're all the default blender "white" material
To Reproduce
Steps to reproduce the behavior:
Convert a map using bspsrc
Load map using VMF import
Change to material mode
Expected behavior
During import the map resources should be converted and applied correctly to the different materials.
Describe the bug When importing VMF files, no matter what settings are used, the textures aren't applied. The material names are in, and correctly applied to map objects, but they're all the default blender "white" material
To Reproduce Steps to reproduce the behavior:
Expected behavior During import the map resources should be converted and applied correctly to the different materials.
Related files c2m2_fairgrounds_d.zip
Logs Console Logs
Screenshots If applicable, add screenshots to help explain your problem.
Details (please complete the following information):
Additional context![image](https://user-images.githubusercontent.com/6066633/123790676-828fdf80-d8d6-11eb-94a2-b85d966c8029.png)