Open Plexyshard1490 opened 5 years ago
Will look into this but I can't guarantee if we'll implement this or if it can be done before the 9th.
ok man thanks. like I said if you can, I would love it it you guys approve of the idea, but I understand how time consuming code and scripting is. so whatever you can give me I will truly appreciate. if you come to the conclusion that its not viable to do. let me know I will look over you other faction option and see if I can find something that works similar for what I need. main reason for this request is I wanna have diverse enemy factions but also not have a crap ton of extra assets loaded I don't use o need.
I'd look at either the Project OPFOR or 3CB Factions, they're similar to what you're after and already part of Fundamentals. We tend to add factions based on demand, if there's not many people asking for that specific mod we may not include it.
well looks like im gonna have to go download all rhs and the project opfor, I used 3cb in a milsim unit some friends were in.
wait me dling those defeats the whole purpose of this conversation.....haha well idk I guess ill have to stop using fundmentals because rhs and 3cb just require way too many assets than I use or we use. so thanks for trying I guess. but ill have to find another way to do this since im guessing the items I requested you already decided to not do them because they are not as popular anymore as they were. anyway cheers mate.
I was only giving you options for the 10th if we were unable to get the mod added. We've not made any decision on this mod but I didn't want to guarantee to you that we'd definitely add it. Like every faction request we receive, we review if it's in the best interest and suitable for the modules. Some mods simply aren't usable with our framework.
I totally understand the framework issues that can be caused, hence why I tried to find something close to the possible framework of the factions you do offer like CUP and RHS these ones were ported from A2. but i get what your saying. let me know when you figure if its compatible and optional for adding. Cheers Mate
Morning.
I've added the ability for users to be able to submit their own factions. Basically this will speed up the whole process as you will be able to create your own, much like how ALIVE handle their faction requests. This doesn't mean we won't add our own factions but allows others to be able to have their own custom factions too. If you want to submit one, you can do it using The Faction Template for each faction you want to add. This code is exactly what's used in Fundamentals.
Don't forget, you can view our current factions should you need to see exactly what others look like.
Mod Name OPF_REBELS_mas IND_REBELS_mas Mod Link https://steamcommunity.com/sharedfiles/filedetails/?id=1142687549 this link is for OPF_REBELS_mas https://steamcommunity.com/sharedfiles/filedetails/?id=1142683154 this link is for IND_REBELS_mas
Faction Names OPFOR Rebels(African) OPFOR Rebels(Asian) OPFOR Rebels(Euro) OPFOR Rebels(MidEast) OPFOR Rebels(Tanoa)
INDEP Guerrila(Arican) INDEP Guerrila(Asian) INDEP Guerrila(Euro) INDEP Guerrila(Mideast) INDEP Guerrila(Tanoa)
Requested Deadline Basicallly If you can get them implemented into your mod before the 9th if possible would awesome. I have a sim to run the 10th so was hoping I could get these added in time. its ok if you don't have them done I will just have to use vanilla Syndikat till you can.
Additional Info I use these factions a lot in my missions for long ops. so it would be hella awesome to see your Fundamentals include these 2 split 5 option simple facitons. they literally in the group sections in editor have men and motorized that's its so its simple infantry and technicals