at first the program was working just fine, and when I was interested in simply convering the whole "map2" Wz file to png/mp3 it froze half way, probably not the smartest thing on my end but it only converted half of the map objects to PNGs and then froze up on me before force closing, then begun to give me the game version hash error.
wondering if this instance of the error is a new occurance?
at first the program was working just fine, and when I was interested in simply convering the whole "map2" Wz file to png/mp3 it froze half way, probably not the smartest thing on my end but it only converted half of the map objects to PNGs and then froze up on me before force closing, then begun to give me the game version hash error.
wondering if this instance of the error is a new occurance?