latebit / latebit-engine

Pixel based game engine integrated in your IDE
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Support tile maps #70

Open shikaan opened 5 months ago

shikaan commented 5 months ago

We need some sort of support for tile maps and level editing. Might be something like we do for sprites and sounds with a text-based proprietary format.

Some ideas:

#v0.1#
8 // tile height in pixels
8 // tile width in pixels
32 // map height in tiles
32 // map width in tiles
flowers,sky1,sky2,soil //Comma separated list of sprite-tiles by their label
11111122221111122222111122211111
11111222211112222211111111111111
00000000000000000000000000000000
33333333333333333333333333333333
33333333333333333333333333333333