Describe the bug
Currently, the game does not store any context string for custom start.
play.py:76
if choice == len(settings):
context = ""
console_print(
"\nEnter a prompt that describes who you are and the first couple sentences of where you start "
"out ex:\n 'You are a knight in the kingdom of Larion. You are hunting the evil dragon who has been "
+ "terrorizing the kingdom. You enter the forest searching for the dragon and see' "
)
prompt = input("Starting Prompt: ")
return context, prompt
This entire feature is also broken in the latest develop branch by mismatched return value. Presume it's being rewritten?
Expected behavior
Have the entire user provided prompt or something else relevant, rather than an empty string, saved as context and made available to the generator after enough actions or save/load.
Additional context
local installation, latest develop branch with gsutil commented out and self.memory=16.
This shouldn't have been closed, as the fix in #186 only gets rid of the crash, but doesn't solve the issue of custom settings having no context, which is mentioned in the OP.
🐛 Bug Report
Describe the bug Currently, the game does not store any context string for custom start.
play.py:76
This entire feature is also broken in the latest develop branch by mismatched return value. Presume it's being rewritten?
Expected behavior Have the entire user provided prompt or something else relevant, rather than an empty string, saved as context and made available to the generator after enough actions or save/load.
Additional context