There are repos on sourceforge and github.
There is also a very outdated forum which hardly gets any use.
So when searching for GLC_Player, this repository is not the first you'll find.
Even then, it's not too easy to find GLC_Lib. There's also no help in making this run (See #3 ) and no screenshot here on github.
There is no active developer community either.
Considering the quality of GLC_Player is very high, this is shocking.
The existing ecosystem distracts from the core focus and make the project seem outdated.
The lack of modern ecosystem makes it impossible for developers to help.
That's a shame, because if GLC_Player provided binary builds and good packages in Linux distributions, then it would certainly be a great product which could easily have hundreds of users.
To resolve this, I'd suggest handling all support requests via GitHub and shutting the other parts of the ecosystem down.
Possibly create a small chatroom somewhere so developers can interact.
There are repos on sourceforge and github. There is also a very outdated forum which hardly gets any use. So when searching for GLC_Player, this repository is not the first you'll find.
Even then, it's not too easy to find GLC_Lib. There's also no help in making this run (See #3 ) and no screenshot here on github. There is no active developer community either.
Considering the quality of GLC_Player is very high, this is shocking.
The existing ecosystem distracts from the core focus and make the project seem outdated. The lack of modern ecosystem makes it impossible for developers to help.
That's a shame, because if GLC_Player provided binary builds and good packages in Linux distributions, then it would certainly be a great product which could easily have hundreds of users.
To resolve this, I'd suggest handling all support requests via GitHub and shutting the other parts of the ecosystem down. Possibly create a small chatroom somewhere so developers can interact.