I can see from the supported platforms that the SDK has been built mostly for Xamarin + desktop apps in mind. I just wanted to check if there has been attempts to use the SDK in Unity?
I can see it targets NetStandard 2.0 so in theory it should work and be compatible as long as there is no use of JIT (as this would break on IOS unity game). However I wanted to check to see if this had been explored.
I can see from the supported platforms that the SDK has been built mostly for Xamarin + desktop apps in mind. I just wanted to check if there has been attempts to use the SDK in Unity?
I can see it targets NetStandard 2.0 so in theory it should work and be compatible as long as there is no use of JIT (as this would break on IOS unity game). However I wanted to check to see if this had been explored.