What steps will reproduce the problem?
1. Capture Microphone data in ByteArray and convert to Wav ByteArray
2. Pass ByteArray to WavDecoder.decode()
3. Plays but has quality issues mentioned in summary
What is the expected output? What do you see instead?
I have tested loading in a wav from the URLLoader and this works fine but going
from Microphone to ByteArray to native Sound object causes quality issue.
I noticed that the ByteArray from URLLoader.data was bigEndian and the
ByteArray from the Microphone is littleEndian. Not sure if this is relevant.
Any suggestions very welcome.
Many thanks,
Gareth
Original issue reported on code.google.com by gareth.f...@gmail.com on 20 Sep 2011 at 3:41
Original issue reported on code.google.com by
gareth.f...@gmail.com
on 20 Sep 2011 at 3:41