laurenth-personal / lightmap-switching-tool

Tool that allows switching different baked lightmap sets on a unity scene at runtime.
MIT License
657 stars 88 forks source link

Improve documentation #37

Open xdanielc opened 10 months ago

xdanielc commented 10 months ago

I have a few questions that I think should fall under the improve documentation category.

Can I also add non.static object in the master scene? On the sample scenes there's non-static objects on the main scene, so I guess you can put everything there, right?

I shouldn't bake lightning there either it either right? So the first one should be the fallback one? Should I select that in unity's official baked lightmaps or don't touch that?

If I have a mixed or baked light that is common to every scene, it should be on the master scene as well?

I think that's all for now, thank you for this tool!

laurenth-personal commented 10 months ago

Hello, Thank you for these questions. sorry for the delay, here are some answers :

Please don't hesitate to let me know if this is not clear or if you need more info.