lavenderdotpet / LibreQuake

A freesoftware quake one remake with art under the BSD license
https://discord.gg/nsr6DTF6RX
Other
415 stars 34 forks source link

Gib scale style choice #132

Closed lavenderdotpet closed 3 months ago

lavenderdotpet commented 7 months ago

quakes head gibs are a bit larger in scale then the monsters they come from i imagin it was done this way either because the scale was off and they didn't notice or to give gibbing some extra Pow / powerful feeling to it it does look a bit off since they are so much larger the the monsters normal heads

so we have a choice of either stick to quake scale

or

match lq's monsters head scale

Calinou commented 7 months ago
pnahratow commented 3 months ago

Quoting myself from the linked MR

have looked at the original files before doing this. The heads are generally around 1.5 times the size of the original model. Which is quite a lot visually but I did that for all of the heads. It looks good in game except for the fiend, vore and dog replacement. Thats why they are scaled down a bit. All the heads are now either 1.5 the size or 1.25 the size of the original model.

With this I think the issue can be closed since I see no further discussion happening here. Also rescale would be trivial if this should change.