Closed catfoolyou closed 9 months ago
what pak2? pak3? this is for quake and i dont just run the pak u run the id1 dirrectory
oh i think i misunderstood what u wrote
make sure you are grabbing ur game from the releases https://github.com/MissLavender-LQ/LibreQuake/releases/tag/v0.05-beta
https://github.com/MissLavender-LQ/LibreQuake/assets/51702517/2e19b571-ee4f-47bd-9211-6ddf9f15f37c
just to avoid any misunderstanding here is a video on how it should work
That's a conventional source port. I'm trying to run it with a WASM browser port, which may be the reason it doesn't work. Here's the full repo: https://github.com/catfoolyou/LibreQuake-WASM
The mod working in a standard source port and not a modified one is an indication that the engine is bugged. This is very vanilla QuakeC powering the mod, just compiled with FTEQCC. File a report to the engine maintainer instead.
EDIT: FTEQW offers a WASM build you should probably try instead.
Alr, will try that instead.
This it the error it throws when I try to use pak0 and pak1 instead of the paid version, or when I sideload them with the actual game as pak2 and pak3.