Open mshmoon opened 2 months ago
And another question is how to put rectangles or cycles in the room map for this repo.
Hello. Thank you for having an interest in this repo.
2.But ,when I run "python simulation 2D" . finally, I got a lot of map with particles. 3.My question is how to generate a map like this:
I'm sorry for not describing it.
You have to pass an arg arrow=True
to Simulate2D.update
method like this (if you want to simulate in 2D. ditto 3D).
https://github.com/lavenderses/NSsimulation/blob/989bcd4472400a869dee91e51ed9056ddd6d04a0/simulater.py#L311
Please see this commit: https://github.com/lavenderses/NSsimulation/commit/989bcd4472400a869dee91e51ed9056ddd6d04a0.
(I think it would have been better to be able to pass it as a command line arg...)
how to put rectangles or cycles in the room map for this repo
I think treating the velocity on the point the object (rectangles / cycles) exists as 0 might be a solution.
(ux
and uy
in Simulation2D
class are the velocity vectors)
Main process of simulation is here. And each calculation of velocity is in functions/advection_viscosity.py.
Treat ux[i][j]
(and uy[i][j]
) as 0 for i
, j
where the object exists. Also, you have to consider boundary condition on the calculation.
https://github.com/lavenderses/NSsimulation/blob/989bcd4472400a869dee91e51ed9056ddd6d04a0/simulater.py#L121-L132
Calculation of boundary condition will be much complicated, I think it will be hard work to introduce this improvement. But also it is a great enhauncement.
I'm sorry for not maintaining this repository for a long time.
Thank you for your reply. Because I am not particularly familiar with CFD, I would like to ask a question. In CFD, how to add obstacles to the numerical calculation process, my understanding is to divide the obstacles into small grids, but I am not particularly clear about how these small grids affect the calculation results.
1.Hello,I am very happy to learn your the repo. 2.But ,when I run "python simulation 2D" . finally, I got a lot of map with particles. 3.My question is how to generate a map like this: