lawremi / PerFabricaAdAstra

Through crafting, to the stars
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Ore System - Vein Structure #16

Open Methes opened 10 years ago

Methes commented 10 years ago

Each vein consists of Ores that are similar in origin. Main Ore type is accompanied by more rare ores in smaller amounts. Lists of these Ores are based on Gregtech 5 ore generation.

Each vein has different Density range spread over the whole vein.

Density range is determined by Quality of the Vein.

Veins differ in sizes.

Veins could be in different shapes. Concentrated shapes (without much stone inside the vein) are, however, preffered as the "stone mixture" is already expressed by Density.

lawremi commented 10 years ago

These density gradients should be feasible via COG, at least for cloud-style distributions. In particular, see the "seed" attribute, which lets one place distributions at the same location. The lower the density, the larger the radius, with the highest density generating last to create a "matroska doll" pattern. I suggest that you start playing around by modifying the PFAA COG config. This is probably easiest by modifying the CustomOreGen_Config.xml to make it skip the mods sub-directory, and copy the PFAA config to the custom directory.