do Gumble use one socket for commands (ex ping, user changes etc ) and another socket only for voice data ? or is it all sent on one socket connection ?
Currently all is sent on the same TCP socket. There is a ticket open to support UDP audio (#38), which allows audio to be on another thread, but I have no plans on implementing it.
do Gumble use one socket for commands (ex ping, user changes etc ) and another socket only for voice data ? or is it all sent on one socket connection ?